

/*
Class: Class
	The base class object of the <http://mootools.net> framework.
	
Arguments:
	properties - the collection of properties that apply to the class. Creates a new class, its initialize method will fire upon class instantiation.
	
Example:
	>var Cat = new Class({
	>	initialize: function(name){
	>		this.name = name;
	>	}
	>});
	>var myCat = new Cat('Micia');
	>alert myCat.name; //alerts 'Micia'
*/

var Class = function(properties){
	var klass = function(){
		for (var p in this){
			if (this[p] && typeof this[p] == 'function') this[p]._proto_ = this;
		}
		if (arguments[0] != 'noinit' && this.initialize) return this.initialize.apply(this, arguments);
	};
	klass.extend = this.extend;
	klass.implement = this.implement;
	klass.prototype = properties;
	return klass;
};

/*
Property: empty
	Returns an empty function
*/

Class.empty = function(){};

/*
Property: create
	same as new Class. see <Class>
*/

Class.create = function(properties){
	return new Class(properties);
};

Class.prototype = {

	/*
	Property: extend
		Returns the copy of the Class extended with the passed in properties.
		
	Arguments:
		properties - the properties to add to the base class in this new Class.
		
	Example:
		>var Animal = new Class({
		>	initialize: function(age){
		>		this.age = age;
		>	}
		>});
		>var Cat = Animal.extend({
		>	initialize: function(name, age){
		>		this.parent(age); //will call the previous initialize;
		>		this.name = name;
		>	}
		>});
		>var myCat = new Cat('Micia', 20);
		>alert myCat.name; //alerts 'Micia'
		>alert myCat.age; //alerts 20
	*/

	extend: function(properties){
		var pr0t0typ3 = new this('noinit');
		for (var property in properties){
			var previous = pr0t0typ3[property];
			var current = properties[property];
			if (typeof previous == 'function' && previous && previous != current) current = previous.parentize(current) || current;
			pr0t0typ3[property] = current;
		}
		return new Class(pr0t0typ3);
	},
	
	/*	
	Property: implement
		Implements the passed in properties to the base Class prototypes, altering the base class, unlike <Class.extend>.

	Arguments:
		properties - the properties to add to the base class.
		
	Example:
		>var Animal = new Class({
		>	initialize: function(age){
		>		this.age = age;
		>	}
		>});
		>Animal.implement({
		>	setName: function(name){
		>		this.name = name
		>	}
		>});
		>var myAnimal = new Animal(20);
		>myAnimal.setName('Micia');
		>alert(myAnimal.name); //alerts 'Micia'
	*/
	
	implement: function(properties){
		for (var property in properties) this.prototype[property] = properties[property];
	}

};

/*
Function: Object.Native
	Will add a .extend method to the objects passed as a parameter, equivalent to <Class.implement>

Arguments:
	a number of classes/native javascript objects

*/

Object.Native = function(){
	for (var i = 0; i < arguments.length; i++) arguments[i].extend = Class.prototype.implement;
};

new Object.Native(Function, Array, String, Number);

Function.extend({

	parentize: function(current){
		var previous = this;
		return function(){
			this.parent = previous;
			return current.apply(this, arguments);
		};
	}

});